![]() ![]() UGUI: Poor performance when loading or unloading a large Scene ( 1360901) Shadows/Lights: Crash on ProgressiveRuntimeManager::GetGBufferChartTexture when entering UV Charts mode before baking lights ( 1309632) Profiling: Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and unloaded ( 1364643) Packman: User can't easily configure location of both UPM and Asset Store package local cache ( 1317232) Mobile: Build fails when there are 680 or more files in the Streaming Assets folder ( 1272592) Metal: Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected ( 1327408) Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials ( 1323204) Graphics - General: RenderTextures break after switching window focus ( 1179935) ![]() Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) ![]() Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled ( 1052045) v.5.Asset Bundles: Building process of the AssetBundles is slow when the file count is huge ( 1358059)Īudio: Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play Mode ( 1354002).This also works with video URL containing a “list” parameter. Just add a playlist URL instead of a video URL and click “Add to Download Queue”. Finally the Playlist Download is available with Youtube Downloader HD.Troubleshoot slow download issue (thanks to the many users who reported the issue!).Increase the maximum number of download threads to 64. ![]() Option to choose whether or not to download the entire playlist (requested by many users). ![]()
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